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The Unreal Game Engine: A Comprehensive Guide to Creating Playable Levels

Andrew Finch




[PDF.hb73] The Unreal Game Engine: A Comprehensive Guide to Creating Playable Levels

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 | #1352249 in Books |  2014-03-11 | Original language:English | PDF # 1 |  11.60 x.60 x8.10l,.0 | File type: PDF | 240 pages

||0 of 0 people found the following review helpful.| Five Stars|By P. Rerksanant|Many picts, many tips, more topics|0 of 0 people found the following review helpful.| Three Stars|By Lin Hsiu Ying|Unfortunately those examples are based on Unreal Engine 3, and the font size too small to clarify.|3 of 5 people found the following review helpful.| Can find|About the Author|
Andrew Finch works for Codemasters games studio as an environment artist, and his credits include F1 2012 and Star Wars Battlefront: Elite Squadron.||3DTotal Publishing|3DTotal was founded in 1999 as a simple 3D

The Unreal game engine is a versatile system that has been used to power a variety of best-selling video games. In The Unreal Game Engine, environment artist Andrew Finch looks at how to create game levels using the free Unreal Development Kit, from modeling the environment and building objects to adding those objects to the scene, texturing, and lighting. If you've ever wondered what it would be like to be a level designer, then look no further!


You easily download any file type for your device.The Unreal Game Engine: A Comprehensive Guide to Creating Playable Levels   |  Andrew Finch. I was recommended this book by a dear friend of mine.

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