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Swift 3 Game Development - Second Edition

Stephen Haney




[PDF.ul31] Swift 3 Game Development - Second Edition

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 | #507136 in Books |  2017-02-06 |  2017-02-06 | Original language:English |  9.25 x.59 x7.50l, | File type: PDF | 258 pages

||1 of 1 people found the following review helpful.| Lucidly written--code works out of the box.|By CrescendoLife|I highly recommend this book/author.

My background going into this book:
Very basic understanding of Xcode--able to set up project and work on sample code and playgrounds using free Apple Education books 1) Intro to App Development with Swift 2) The Swift Programming Language (Swift 3.1)
Other som|About the Author|Stephen Haney has written two books on iOS game development. He began his programming journey at the age of 8 years on a dusty, ancient laptop using BASIC. He has been fascinated with building software and games ever since. Now well versed in mu

Key Features

  • Create and design games for iPhone and iPad using SpriteKit and Swift 3.0
  • Learn the core fundamentals of SpriteKit game development and mix and match techniques to customize your game
  • This step-by-step practical guide will teach you to build games from scratch using little-known tips and strategies for maximum fun

Book Description

Swift is the perfect choice for game development. Developers are intrigued by...

You can specify the type of files you want, for your device.Swift 3 Game Development - Second Edition   |  Stephen Haney. I really enjoyed this book and have already told so many people about it!

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