| #3919310 in Books | 2010-08-16 | Ingredients: Example Ingredients | Original language:English | PDF # 1 | 9.25 x.93 x7.50l,1.55 | File type: PDF | 412 pages||1 of 1 people found the following review helpful.| Fantastic|By Jason Marlow|Well written book where you'll learn lots. Keep in mind that it is a few years old so you'll probably be using SFS2X these days. Things are a little different. But this book really gets into the nitty-gritty of flash multiplayer game development. An essential tome for any flash game developer.|4 of 4 people found the following review helpful.|About the Author|Makzan is the founder of 42games limited. He started designing games since he was a child. He likes to see how the well-designed interactions in his games can trigger the emotions and influent the players. He believes the games should let player
This is a step-by-step, hands-on guide that is filled with examples and screenshots of building a multiplayer virtual world. The virtual world is built gradually; each chapter in the book sequentially develops the virtual world. The author explains the fundamentals with examples from existing virtual worlds such as Club Penguin, Mole, Dofus, and World of Warcraft. If you are a Flash or an ActionScript developer who wants to build powerful and immersive multiplayer games,...
You can specify the type of files you want, for your device.Flash Multiplayer Virtual Worlds | Makzan. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.