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Composing Music for Games: The Art, Technology and Business of Video Game Scoring

Chance Thomas




[PDF.wj12] Composing Music for Games: The Art, Technology and Business of Video Game Scoring

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 | #278876 in Books |  2015-10-01 | Original language:English | PDF # 1 |  .70 x7.40 x9.20l,.0 | File type: PDF | 364 pages

||0 of 0 people found the following review helpful.| Classy book from Classy man! Great book.|By Joshua Sohn|I've had the pleasure to meet Chance Thomas last year when this book was about to be published. After ordering it, I've read through carefully the first few chapters and am very inspired by his instructions. Besides the inspiring language in the book, there are plenty of extra content like side bubbles of interviews from|About the Author||Chance Thomas is a composer, educator and entrepreneur. His music has underscored blockbuster commercial success and critical acclaim, including an Oscar, an Emmy and billions of dollars in video game and film sales worldwide.

Composing Music for Games  is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, t...

You easily download any file type for your gadget.Composing Music for Games: The Art, Technology and Business of Video Game Scoring   |  Chance Thomas. Just read it with an open mind because none of us really know.

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