[PDF.06wj] Black Art of Visual Basic Game Programming
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Black Art of Visual Basic Game Programming
Mark Pruett
[PDF.iq57] Black Art of Visual Basic Game Programming
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| #3457935 in Books | 1995-06 | Original language:English | PDF # 1 | 9.25 x7.25 x1.50l, | File type: PDF | 539 pages||12 of 12 people found the following review helpful.| Extremely basic primer for new Visual Basic programmers|By A Customer|I would recommend this book as an excellent introduction to Visual Basic. It covers a lot of fun subjects, including sprites, backgrounds, animation, sound effects, scrolling. But it is not at all advanced enough for seasoned programmers. Newcomers to Visual Basic might appreciate its coverage of a few
The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with example code given with each topic. Part 2 covers in-depth everything that game developers should know to create addicting action games. Part 3 contains several game projects.
You can specify the type of files you want, for your device.Black Art of Visual Basic Game Programming | Mark Pruett. I was recommended this book by a dear friend of mine.